Part A: Context and Rationale for GBL project

The Game  Walkthrough 1 Game Play 1 Project The game, Sight Word Slam, was developed through a need for students to practice sight word recognition without a teacher present. The New South Wales English syllabus presents two main outcomes which this game is designed to reach; “Draws on an increasing range of skills and strategies … Continue reading Part A: Context and Rationale for GBL project

Assignment 3: Game Proposal

Title: Sight Word Slam   Target: Year One Students   Learning Outcome: Draws on an increasing range of skills and strategies to fluently read, view and comprehend a range of texts on less familiar topics in different media and technologies EN1-4A (NSW Syllabus)   Platform: The game will be produced using scratch.   Game Proposal: My original proposal within … Continue reading Assignment 3: Game Proposal